As a general rule, the higher the damage of a weapon, the better rating it gets for range. Higher values mean higher damage at long range. This refers to how far the weapon maintains its damage. This reflects the intent they be used in close quarters, split second gun battles where hip fire is effective. It should be noted that the PDWs have the highest hip fire ratings - besides pistols - in the game. If it plays an important role in most of your gun choices, you might struggle more than necessary. Hip fire should be considered with Shotguns, the PDW class and perhaps the LMG family for those epic multi-kill montage moments. Simply put, this should be a non issue for the bulk of Battlefield 4 players. The higher the value, the less bullet spread when not aiming down the sight. No matter what spread pattern your weapon has, you'll eventually adapt to it. For the dedicated Battlefield 4 player, understanding the bullet spread of your weapon can definitely be beneficial, but it's certainly not the most important statistic. To simplify it for you, less shots can be fired per minute, but those shots do more damage and are more likely to hit their intended target. It has that low rate of fire we mentioned, but also high damage and accuracy. Like we said, not an easy statistic to understand. Bullet spreads can be up and to the right, up and to the left or even straight up and down for the most part. This is a very difficult statistic to base weapon choice on. This refers to the spread pattern when you aim down sight. Damage shouldn't carry as much weight on your weapon choice since you'll be in more split second gun battles where rate of fire is everything. The opposite is true of close quarters infantry combat. Since you should fire in bursts anyway, the lower rate of fire won't negatively impact your chance of winning. Players will find that equipping Assault Rifles and Carbines that do high damage are most beneficial in medium to long range engagements. Generally speaking, weapons that have higher damage ratings - such as the SCAR-H - have a lower rate of fire. There is maximum damage, minimum damage and everything in between. It's fairly self explanatory, but still has a few tricks up its sleeve. Continued abuse of our services will cause your IP address to be blocked indefinitely.This refers to the maximum damage a weapon can output at close range. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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